We are looking for a Cinematic Designer to join the production team to work on a new Assassin's Creed game. As part of the Real team, you will be responsible for the implementation of scripted events of cinematic scenes and the cinematics into the engine throughout the production, in collaboration with animation, programming, level design, quest design and level art teams.
As such, your missions will be the following:
Skills and competencies show up in different forms and can be based on different experiences, that's why we strongly encourage you to apply even though you may not have all the requirements listed above.
Contract: Temporary contract - 9 months
Location: role based in Bordeaux – France
Remote: hybrid model
Starting Date: May 2024
Hiring Process:
If your application is not retained, you will receive a negative answer.
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