Epic Games is hiring an

Associate Tech Audio Designer

Porto Alegre, Brazil

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

AUDIO

What We Do

We raise the quality level of audio in all Epic game titles and technologies as well as engage with a world-class team to create amazing gaming experiences.

What You'll Do

As part of the Epic Games Audio Team, you'll help to raise the quality level of audio in Lego Fortnite, engage with a world-class team to create amazing gaming experiences and push the development of audio features and integration for future Unreal audio engine development.

In this role, you will

  • Create and implement high-quality audio in Epic products
  • Set up, debug, and test game audio implementations across a variety of systems
  • Engage with a world-class team to create amazing gaming experiences
  • Grow skills to have a bigger and broader impact on the quality of Epic audio
  • Help to strengthen and expand the capabilities of existing audio systems

What we're looking for

  • Previous technical experience implementing audio and/or building audio systems in a game development environment
  • Familiarity with Unreal Engine components: including but not limited to scripting, level editor, animation, and Sequencer editors
  • Solid communication skills and ability to effectively demonstrate game logic flow, systems design, and debugging strategies
  • A foundation in Sound Design skills that show promise in the areas of field/studio recording, sound editing, and sound designing
  • Passionate about audio; should be able to talk about and deconstruct other current media’s audio quality (games, movies, TV)
  • Demonstrated ability to work in a team environment
  • Demonstrated ability in problem-solving, especially in a technical environment
  • Excitement about learning and building game audio skills
  • Musical experience is a plus, but not looking for music composers

EPIC JOB + EPIC BENEFITS = EPIC LIFE

We pay 100% for benefits for both employees (EEs) and dependents (deps). Our current benefits package includes coverage for medical, dental, and life insurance. We also offer supplemental benefits including a fully subsidized Gympass membership, daily meal vouchers, and commuter benefits for onsite employees.

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

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